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GTA 6: Is the Hype Justified, or Are We Headed for Disappointment?

By Stefie | April 6, 2026 | 5 min read
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Image from GTA 6 Trailer 2 illustrating the enormous expectations surrounding the game
Image from GTA 6 Trailer 2 illustrating the enormous expectations surrounding the game

Cyberpunk 2077. There, I Said It.

Before you close this tab screaming “it’s not comparable!”, hear me out. In 2020, Cyberpunk 2077 was the most anticipated game of the decade. The trailers were jaw-dropping. Keanu Reeves was in it. CD Projekt Red was coming off The Witcher 3, a universal masterpiece. The excitement was total, absolute, irrational. And we all know how launch day went on PS4.

I’m not saying GTA 6 will be another Cyberpunk. I’m saying hype is a monster that devours even the best studios. And the hype around GTA 6 is the biggest the gaming industry has ever seen.

So let’s do an honesty exercise. Let’s weigh the pros and cons. Is this fervor justified? Or are we collectively setting ourselves up for the greatest disappointment in gaming history?

Scene from GTA 6 Trailer 2

The Case for “The Hype Is Totally Justified”

Let’s start with the arguments in favor of the excitement. And they’re rock solid.

Rockstar Has Never Missed with GTA

This is a fact. Not an opinion. A fact. GTA III invented the 3D open world. Vice City perfected it. San Andreas expanded it. GTA IV made it mature. GTA V launched it into the stratosphere with 200 million copies sold. Five games, five revolutions. Zero misses. What other studio can claim that track record?

You can debate the relative quality of each entry. But no GTA has been a bad game. Not one. And when a studio chains masterpieces for 25 years, trusting them with the next one isn’t naive — it’s logical.

The Trailers Are Extraordinary

Trailer 1, released in December 2023, shattered the record for most-viewed video in 24 hours on YouTube. Over 90 million views on day one. And it wasn’t just buzz — the visual quality, the density of the world, the animation detail, everything was at a level nobody had seen in a game trailer before.

Trailer 2 confirmed it: that wasn’t a fluke. The art direction, the environmental variety, the characters… Rockstar is showing a game that appears to exist in near-final form already. No bullshots, no “not representative of final product” disclaimers. Just substance.

RDR2 Proves Rockstar Can Deliver

Red Dead Redemption 2 launched in 2018 with considerable hype. And the game didn’t just meet expectations — it exceeded them. The most living world ever created in a game. A story that made millions of players cry. An attention to detail that bordered on obsessive madness. If RDR2 is the last game Rockstar shipped, then the expectations for GTA 6 are rationally justified.

The Development Time

Over 10 years between GTA V and GTA 6. By far the longest development cycle in the franchise. More time means more content, more polish, more ambition. Rockstar didn’t ship GTA 6 in 2020 because it wasn’t ready. That perfectionism is exactly what should reassure players.

Lucia, GTA 6 protagonist, at the center of all expectations

The Case for “We’re Heading Straight Into a Wall”

Alright. Now the other side. And we need to be honest, even if it stings.

Expectations Have Become Impossible

Browse any forum, any subreddit, any Twitter thread about GTA 6. People are expecting the perfect game. Not a very good game. The perfect game. The best open world in history. The best story. The best graphics. The best AI. The best soundtrack. The best multiplayer. Everything, simultaneously, at maximum.

That doesn’t exist. It has never existed. Even the greatest games of all time have flaws. Ocarina of Time had an awful camera. RDR2 had clunky controls. The Witcher 3 had mediocre combat. But when hype reaches this level, the slightest flaw will feel like a betrayal. And GTA 6 will have flaws. That’s a mathematical certainty.

2026 Rockstar Isn’t 2013 Rockstar

The studio has changed. Key founders — Dan Houser, Lazlow Jones, Leslie Benzies — have left. Dan Houser, Rockstar’s co-founder and the creative mind behind every GTA since the first, departed in 2020. Lazlow, the voice of GTA radio, is gone too. Does that mean GTA 6 will be bad? No. But pretending it changes nothing is self-deception. A studio’s identity is carried by individuals, and several of those who defined what GTA is are no longer there.

The Ghost of GTA Online

Let’s be realistic: Take-Two Interactive is a publicly traded company. Their primary interest isn’t creating art — it’s generating profit. GTA Online made billions. The risk is that GTA 6 is designed first as a monetization platform and second as a narrative experience. That the single-player is “good enough” to sell the game, but the real investment goes into multiplayer and microtransactions. If that’s the case, players expecting a solo masterpiece will be let down.

The “Too Much Anticipation Kills Anticipation” Syndrome

There’s a well-documented psychological phenomenon: the longer you wait for something, the more the actual satisfaction falls short of the imagined satisfaction. You’ve spent 12 years imagining GTA 6 in your head. The game you’ve mentally constructed is perfect. The real game, no matter how good, will never match that vision exactly. The disappointment isn’t in the game — it’s in the gap between the dream and reality.

Jason, the other protagonist, symbol of GTA 6's narrative ambition

My Verdict (And It’s Going to Annoy Everyone)

The hype is justified at about 80%.

Yes, Rockstar has the track record. Yes, the trailers are stunning. Yes, RDR2 proves the studio still knows how to create masterpieces. Yes, the development time is a good sign.

But.

That “but” matters. The community’s expectations have surpassed what a video game can reasonably deliver. We’re no longer waiting for a game — we’re waiting for a transcendent experience. And even Rockstar, with its thousands of developers and billions in budget, can’t satisfy infinite expectations.

GTA 6 will probably be an exceptional game. A 9/10, maybe a 10 from some outlets. It will be more beautiful, bigger, and more alive than anything we’ve seen before. But it will have bugs at launch. It will have systems that disappoint. It will have design decisions that not everyone agrees with. And a portion of the community will cry betrayal because the game is “only” excellent instead of divine.

What We Should Do (In All Humility)

Stay excited. Seriously. The anticipation before a major game is one of gaming’s great pleasures. Don’t let cynicism steal that from you.

But calibrate your expectations. GTA 6 is made by human beings. Extraordinarily talented human beings, granted, but human beings nonetheless. Expect a very good game. A potential masterpiece. But not perfection.

And on launch day, if you fire up the game and during the first ten minutes you feel that rush — the one you get when a world opens up before you and you want to explore every inch of it — then the hype will have been justified. Not because the game is perfect. But because it’s here.

After 12 years of waiting, honestly, that alone is enormous.

This article is an editorial representing the opinion of our team. It constitutes neither a purchase recommendation nor a judgment on the final product.

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